Patch Notes

Every change we ship to UO Oasis, in full detail. For a quick summary, see the Latest News section on the home page.

Last updated July 27, 2026

Recall & Mark: No More Magery Requirement

July 27, 2026

Getting around the world is now open to every character, not just dedicated mages.

  • Recall and Mark can now be cast successfully by any character, regardless of Magery skill — the skill-based fizzle chance for these two spells has been removed entirely.
  • Everything else about the spells is unchanged: you still need the reagents (or a charge from a Runebook/Arcane Gem), the mana cost, and the normal cast time.
  • All other travel restrictions still apply as normal, including Trammel remaining off-limits as part of the Felucca-First change.

New: Hunger / Well Fed System

July 27, 2026

Eating now actually matters — staying fed grants real regeneration bonuses.

  • Type [hunger (or [buffs) at any time, or right-click your own character and choose Hunger Menu, to see your current status.
  • Your fullness ranges from Starving up through Satisfied, Full, and finally Stuffed at maximum — the higher your status, the bigger your Hits, Stamina, and Mana regeneration bonus (up to +15% Hits and +5% Stamina/Mana when Stuffed).
  • Eating food tops up your meter, and the menu shows a live countdown of how long your current bonus will last — topping off from empty lasts a full 3 hours.
  • A quick tip about the new system, plus a few other handy commands, has been added to the Town Crier greeting you see on login.

"Elves Only" Restriction Removed

July 27, 2026

More gear is now available to every race.

  • Items that used to require an Elf character to wear can now be equipped by any race — the "Elves Only" tag is gone from those items entirely.
  • Elf and Human art is fully compatible, so there's no visual downside — items look and fit the same regardless of race.
  • "Gargoyles Only" gear is unchanged and still restricted, since Gargoyle body art genuinely doesn't fit other races and would render incorrectly.

New: Double-Click to Equip

July 27, 2026

A small quality-of-life change that saves a lot of drag-and-drop.

  • Double-click any weapon, armor piece, shield, clothing item, or jewelry sitting in your own backpack to equip it instantly — no more dragging it onto your paperdoll.
  • Only works on items already in your own backpack, so nothing changes for items in vendor stock, banks, corpses, or other players' containers.

Global Chat Improvements

July 27, 2026

Follow-up polish for the Global Chat window based on early feedback.

  • Every player now shows up in a consistent, distinct color in the log, so it's much easier to tell who's saying what at a glance. Staff messages always show in a fixed gold color.
  • Type [c or [chat followed directly by a message (e.g. [c hello everyone) to send instantly without needing the window open first.
  • New: [ChatToggle lets you fully opt in or out of Global Chat at any time.
  • Fixed readability issues — the log and input areas were see-through/too dark in the initial release; both now use a proper light, readable background.

RazorEnhanced Now Fully Supported

July 27, 2026

Both Razor and RazorEnhanced can now run side by side without crashing the client.

  • Fixed the underlying cause of RazorEnhanced crashing the entire client on load — a missing assembly-search path for its bundled dependencies.
  • Fixed a separate bug where our own patcher would silently overwrite RazorEnhanced back to an older version every time you verified/patched, undoing RazorEnhanced's own self-updates. It's now left alone once installed, so its built-in updater works normally.
  • Existing installs get both fixes automatically on your next Verify or Patch — no reinstall needed. If you'd like to run RazorEnhanced, add .\RazorEnhanced\RazorEnhanced.exe to your plugins list in settings.json alongside Razor.

Server Stability Improvements

July 27, 2026

Behind-the-scenes reliability work — no player-facing changes, but the shard should be noticeably more resilient going forward.

  • The server now automatically recovers from a single corrupted or unusual item/character save entry instead of that one issue being able to bring down the whole shard — it's logged for review and everything else loads and plays normally.
  • The same protection was added to the save process itself, so a problem saving one specific object can no longer interrupt saving everyone else's data.
  • Full data backups were taken before and after this work, matching our standard practice any time we touch anything that could affect character or item data.

Felucca-First: One World, Open PvP

July 26, 2026

A shard-wide rules change moving Felucca from an optional PvP facet to the shard's primary world.

  • Felucca is now the shard's primary facet. New characters start there instead of Trammel.
  • Open PvP (Felucca ruleset) now extends to Ilshenar, Malas, Tokuno, and the Eodon Valley — not just Felucca itself.
  • Trammel is now hidden from normal play: public moongates no longer list it, and Recall, Gate Travel, Sacred Journey, and teleporters will no longer take a player there.
  • The "I'm stuck" system now sends players to Felucca instead of Trammel.
  • Any character still saved on Trammel from before this change is automatically and safely relocated to Felucca the next time they log in — your exact position is kept if it's safe to stand there, otherwise you'll land at a safe fallback point near Britain.
  • Staff retain full access to Trammel for administrative purposes.
  • Guarded towns are unaffected — guards still respond normally to murderers and criminals in Malas, Tokuno, and TerMur town centers.

Economy & Character Cap Tuning

July 26, 2026

A handful of gameplay and account-limit adjustments to keep the shard healthy long-term.

  • Accounts per IP address reduced from 5 to 3.
  • House decay for inactive accounts extended from 30 days to 6 months, giving everyone much more breathing room before a house is ever at risk.
  • Magic item and artifact drop rates have been turned down across loot tables and boss-specific drops, aiming for rarer, more meaningful finds instead of a flood of magic items.
  • Felucca's hidden +1000 luck bonus is no longer hidden — it now shows up directly in your character's Luck stat, so what you see is what you get.

New: Global Chat Window

July 26, 2026

A shard-wide chat window, available to every player.

  • Type [c or [chat to open the Global Chat window.
  • Fully movable — drag it anywhere on screen — and resizable using the +/- controls in its title bar.
  • Keeps a running scrollback of recent messages, so hopping in mid-conversation doesn't leave you lost.
  • Great for shouting out rare finds, organizing events, recruiting for guilds, or just socializing shard-wide without needing to be in the same region.

New: Free Skills List

July 26, 2026

23 skills no longer count against your 720 total skill cap, opening the door to hybrid templates that weren't practical before.

These are generally considered "extra" skills that most players wouldn't dedicate a full template slot to on their own — now you can raise as many of them as you like, on top of your main template, for free:

  • Alchemy
  • Arms Lore
  • Begging
  • Camping
  • Cartography
  • Cooking
  • Detect Hidden
  • Fishing
  • Forensic Evaluation
  • Herding
  • Hiding
  • Inscription
  • Item Identification
  • Lockpicking
  • Lumberjacking
  • Mining
  • Musicianship
  • Remove Trap
  • Snooping
  • Taste Identification
  • Tracking
  • Meditation
  • Focus
  • Each one can still be raised all the way to its own individual cap (100, or higher with power scrolls) — it just no longer eats into the shared budget for your "main" template skills.
  • Ever wanted a tamer/bard who also reads treasure maps? A fishing sampire? A crafter who can also hold their own in a fight? Now you can.

Launcher & Patch Reliability Fixes

July 26, 2026

Behind-the-scenes fixes to the UO Oasis Launcher and patch server for a smoother install and update experience.

  • Fixed a bug where the Razor assistant could show a "No CliLoc" / "Error loading CliLoc" error and fail to load correctly on some installs.
  • The launcher's client data bundle is now correctly detected as fully self-contained on every install, instead of occasionally falling back to an unrelated UO installation already on your PC.
  • Improved patch-server reliability for larger content updates by switching to bundled archive downloads instead of many small individual file downloads, cutting down on failed or incomplete syncs.
  • If you already have UO Oasis installed, these fixes apply automatically the next time you Verify or Patch — no reinstall needed.